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Saturday, December 12, 2020



Rocket League is a vehicular soccer video game developed and published by Psyonix.
 The game was first released for Microsoft Windows and PlayStation 4 in July 2015,
 with ports for Xbox One and Nintendo Switch being released later on. In June 2016,
 505 Games began distributing a physical retail version for PlayStation 4 and Xbox
 One, with Warner Bros. Interactive Entertainment taking over those duties by the 
end of 2017. Versions for macOS and Linux were also released in 2016, but support
 for their online services was dropped in 2020. The game went free-to-play in September 2020.

Described as "soccer, but with rocket-powered cars", Rocket League has up to eight players
 assigned to each of the two teams, using rocket-powered vehicles to hit a ball 
into their opponent's goal and score points over the course of a match. The game 
includes single-player and multiplayer modes which can be played both locally and 
online, including cross-platform play between all versions. Later updates for the
 game enabled the ability to modify core rules and added new game modes, 
including ones based on ice hockey and basketball.




Rocket League is a sequel to Psyonix's Supersonic Acrobatic Rocket-Powered
 Battle-Cars,(Also known as SARPBC) a 2008 video game for the PlayStation 3.
 Battle-Cars received mixed reviews and was not a success, but gained a loyal
 fan base. Psyonix continued to support themselves through contract development
 work for other studios while looking to develop a sequel. Psyonix began formal 
development of Rocket League around 2013, refining the gameplay from
 Battle-Cars to address criticism and fan input. Psyonix also recognized 
their lack of marketing from Battle-Cars and engaged in both social media 
and promotions to market the game, including offering the game for free for
 PlayStation Plus members on release.

Rocket League was praised for its gameplay improvements over Battle-Cars, as 
well as its graphics and overall presentation, although some criticism was 
directed towards the game's physics engine. The game earned a number of
 industry awards, and saw over 10 million sales and 40 million players
 by the beginning of 2018




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